Software Carpentry in Two Minutes

Software Carpentry logo

Our Mission

We make scientists and engineering more productive by teaching them basic computing skills.

The Problem

  • Surveyed 1972 scientists in 2008.
  • "How do you use computers?"
  • "How did you learn what you know?"

The Problem

  • Scientists spend 40% of their time building or using software.
  • 55% say this figure is rising.
  • 96% are mostly self-taught.

The Problem

  • No hard data on how well they do things.
  • But anecdotal evidence suggests "not very".

Our Solution

  • Intensive hands-on training.
  • Two full days of instruction.
the Unix shell
Git and GitHub
Python or R
SQL



automate repetitive tasks
track and share work
build modular code
manage data

Outcomes

  • 20% improvement in productivity is common.
  • 10X isn't rare.

Outcomes

  • Empowers people.
  • HPC, the cloud, web services, big data, ...
  • Reproducible research, open science, ...

The Details

  • Materials are all open access.
  • Instructors are volunteers.
  • Only cost is travel and accommodation
  • (but contributions to central costs are welcome).

Scope

Workshops
Workshops
Enrolment
Enrolment

Increase both numbers 50% in 2014.

How To Help

  • Come and learn.
  • Join the discussion.
  • Host a workshop.
  • Become an instructor.
  • Create new teaching materials.

Learn More

http://software-carpentry.org

admin@software-carpentry.org